Chuck Blount on poker: When you’re winning big, you never should walk away

Ted Forrest, one of the most feared poker players and proposition gamblers in Las Vegas, once sat at the same 7-card stud table for 72 consecutive hours before calling it quits. Hall of Famer Johnny Moss played in a juicy Dallas game for four consecutive days, and legend has it he made multi-day sessions a frequent practice.

While those examples are extreme, long playing sessions are commonplace and can mean one of two things: Either a player is sunk and desperately trying to get even, or he is sitting in the perfect game with inferior opponents and winning all the money.

I don’t have much to say about the losing scenario other than to reiterate that it’s a terrible idea with an absurdly low chance of success. The Los Angeles Clippers have a better shot at winning an NBA championship.

As for the second scenario, one must learn to love caffeinated beverages because it’s almost as unforgivable to leave a game that you are winning easily as it is to stay when you are losing.

Traditional casino logic doesn’t have a lot of useful application at a poker table …

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Thu, November 17th, 2005

Related Poker Strategy News:

Casino poker language:

  • SEAT POSITION - The actual seat a player has, normally numbered sequentially starting with 1 as the first seat to dealer's left. Not to be confused with POSITION in a particular pot. Typically unrelated to play of a hand but often important in peripheral aspects, e.g.: "Seats 1 and 10 are nonsmoking here", "Seat 5 has a good view of the table", "Seat 3 is in a high-traffic area".
  • OFFSUIT - Not of the same suit. "I held A-Q offsuit" or "The flop was 10-6-2 offsuit". When speaking of 5 or more cards, not all/ of the same suit, i.e., no flush, as in "button had A-K-10-8-7 offsuit."
  • FAMILY POT - A pot where all of the players at the table are participating, even after each has had an opportunity to act.
  • EXPECTATION - The long-run [dis-]advantage of a given situation, specifically without reference to any particular outcome. I.e., what you figure to win [lose] on average after a large number of repetitions of the same situation.
  • ASSAULT RIFLE - In Omaha, hole cards that are A-K-4-7 of any suit(s).
  • SMALL BLIND - In games with two blinds the first blind is the SMALL BLIND because it is usually one-half (or less) the second or large blind.
November 2005
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